MINOR LEAGUE
SOFTBALL RULES
Cove Creek Park
1. PITCHING
A. There are no pitching limits.
B. Only five warm up pitches per inning per pitcher are allowed.
C. During an intentional walk, the pitcher shall be required to throw all four
balls. No automatic passes will be allowed.
D. A player who is pitching must keep one foot in contact with the pitching
rubber at all times while in the act of pitching but may step back with
the other foot behind the rubber as long as this foot remains within the width
of the rubber.
E. The pitching rubber distance from home plate will be 35’.
2. GAME LENGTH
A. Six innings per game.
B. A game is considered complete and final if four full innings have been
completed or if three and a half innings are completed and the home team has the
lead and is at bat.
C. If less than four innings have been completed and the game is called, then
the game shall be suspended and played at a later date starting exactly where
the game left off. Scorekeepers for both teams should compare books at the end
of the suspended game to confirm the score, inning, batting lineup, and
substitutes used and left.
3. COURTESY RUNNERS
A. A courtesy runner may be used for the pitcher and catcher.
B. The use of a courtesy runner is optional.
C. The courtesy runner must be a substitute player who is not in the game.
D. If only eight or nine team members are present, a courtesy runner cannot be
used.
E. Entering the game as a courtesy runner does not count towards mandatory
innings required as stated in 7A.
4. TIME LIMITS
A. The umpire has sole discretion to determine when a game is to be called for
darkness.
B. No time limits will be used for weekday games (Monday thru Friday). A 1 hour
and 45 minute time limit will be imposed on Saturday games. This means no new
inning may begin after 1 hour and 45 minutes has elapsed. If an inning begins
before 1 hour and 45 minutes has expired, that inning alone may be completed. A
game may not be called by the umpire for time if both teams have not completed
their at bat (assuming the home team needs to bat) and the inning began before 1
hour and 45 minutes. The umpire will declare the start time at the beginning of
the game and is considered the official timekeeper.
C. If a game is called for time on Saturday regardless of the number of innings
played, the game is considered an official game.
5. DUGOUT CONTROL
A. Only the manager, two assistant coaches, and the official team scorekeeper
are allowed in the dugout during a game.
-These names are to be listed on the line-up card and checked by the umpire
before the start of the game.
B. No food, sunflower seeds, tobacco products, or drinks are allowed in the
dugout during games.
-Only water provided by the park or Gatorade are to present in the dugouts
during games.
C. Players must obtain permission of the manager or an assistant coach to leave
the dugout during a game.
6. INCLEMENT WEATHER
A. Upon the first sound of thunder or first sight of lightning during a game,
the umpire will stop the game immediately and start timing for 15 minutes. Every
instance of lightning or thunder thereafter restarts the 15 minute wait.
B. This same rule will be enforced by managers and/or assistant coaches during
practices.
7. MANDATORY PLAY
A. Every player shall play a minimum of two innings on defense (six outs), and
shall bat at least one time in each game.
B. If this rule is violated for any reason, the player will start the next game
she is present and play a minimum of three innings on defense and bat at least
one time.
C. If this rule is violated, the offending manager is responsible for reporting
the violation to the league.
8. SLAUGHTER RULE
A. If one team is ahead by 15 runs after 4 innings, the game will be called if
the losing team has batted four times.
9. DESIGNATED HITTERS
A. No DH’s will be used
10. PLAYERS
A. If eight players are present, a game will start at the designated time.
B. If less than eight players are present, there will be a fifteen minute delay.
If after fifteen minutes an eighth player has not arrived the offending team
will forfeit that game.
C. Any player who arrives after a game has started must go to the bottom of the
lineup for that team.
D. A team with only eight players available for a game may notify the League
in advance and request the use of an additional player for the game. The League
will use its discretion in locating the additional player.
E. If a team starts a game with only nine players, and one is forced to leave
the game for any reason, the team may continue to play with the remaining eight.
The vacancy in the batting lineup caused by the absence of the ninth player
shall not be considered an out during the hitting rotation.
F. Do not ask to reschedule a game if you have enough players to field a team.
G. Ten team members shall play in the field on defense with four infielders
and four outfielders in the following positions (ie. left field, left
center, right center, and right field). No player may be used as a
fifth infielder
11. STEALING
A. Stealing is allowed and encouraged from first to second and second to third.
B. A runner is not allowed to leave the bag to steal until the ball has been
released from the pitchers hand. If the runner leaves the bag early, she
will be called out by the umpire.
C. Runners are not allowed to steal home plate.
D. The batter is not allowed to run to first on a dropped third strike.
12. SLIDING
A. No head first sliding is allowed. Once a runner has advanced to a base, she
may dive headfirst
back into the base to avoid a tag.
B. When a play at the plate is imminent, the runner shall slide feet first.
This is required to avoid a collision with the catcher. A runner who does
not slide at all in a close play at the plate shall be called out.
A runner who slides head first, or in any manner which causes or attempts
to cause a collision with the catcher, shall be called out, and may be
ejected from the game.
C. No defensive player, with emphasis on the catcher, shall block the runner’s
path in route to a base unless the defensive player has possession of the
ball or possession is imminent.
D. When a defensive player has possession of the ball and is attempting to tag
out a runner, the runner shall either slide feet first into the base being
protected by the defensive player, or the runner shall attempt to
return to the previous base. This rule is designed to avoid headfirst collisions
between runners and defensive players. A runner who causes or attempts to cause
a collision with a defensive player shall be called out
and may be ejected from the game.
E. Runners are strongly encouraged to slide into any base any time a play may be
imminent.
13. HELMETS
A. All bat boys/girls are required to wear helmets while retrieving bats from
the field.
B. All batters and runners must keep helmets on when:
(1) in the batters box, (2) on the bases and base paths, (3) the ball is in
play, (4) after crossing home plate and returning to the dugout.
C. Any player who throws a helmet, bat, glove, or ball to show anger or
disapproval with the call of an umpire, performance of his/her teammates or
coaches, will automatically by ejected from the game. Such player may be
subjected to further disciplinary action by the League.
D. A player may wear a cap or visor under a helmet.
14. RE-ENTRY RULE
A. Each of the nine starting players may be withdrawn from the game and
re-entered. Re- entry must occur after the starters substitute has played two
innings in the field.
B. When re-entered, a player must occupy the same batting position as she
occupied when starting the game - the starter and her substitute cannot be in
the game at the same time.
C. A substitute withdrawn from the game can re-enter but only for the starter
they originally went in for.
D. If all substitutes have been used, and an injury occurs, the opposing manager
shall select from the players not in the lineup a substitute to replace the
injured player. This type of re-entry can take place only when the injury
prevents a player from continuing in the game. The injured player, once removed
from the game, cannot re-enter the lineup.
E. A pitcher may not re-enter the game as a pitcher.
F. A pitcher may be removed from the mound, remain in the game, and return to
the mound to pitch. A non-starting pitcher may not return to the mound.
15. PROTEST
A. Protests shall be considered only when based on the interpretation or
violation of a playing rule or the use of an ineligible player. No protest shall
be allowed based on the decision of an umpire’s judgment.
B. Only the acting head coach or manager shall have the right to protest a game.
C. The protesting manager or head coach shall immediately, and before the next
pitch is thrown, notify the chief umpire that the game is being played under
protest.
D. Following the notice of protest, the chief umpire shall consult with the
associate umpires, and if it is determined that the decision is in conflict with
the rules, then the decision shall be overturned. If,however, after
consultation, the chief umpire is convinced the decision is not in conflict with
the rules, then the decision shall stand and the chief umpire shall announce
that the game is being played under protest.
E. Within 24 hours, a written report of the protest shall be filed by both the
protesting manager or head coach, and the chief umpire, with the League office.
F. A Protest Committee shall consider the protest and issue a prompt decision.
16. EJECTIONS
A. All ejections should be reported to a league official immediately.
B. Any player or coach ejected from a game may serve a next game suspension
after the Board reviews the offense.
C. Players and/or coaches may be subject to further game suspensions if the
Board deems necessary.
17. MISCELLANEOUS
A. Managers and assistant coaches are encouraged to warm-up their pitchers
between innings if the catcher is not ready.
B. Between pitches, every player shall keep one foot in the box.
C. A manager may call time and walk to the pitcher’s circle to talk to his/her
pitcher. On the second trip to the circle in a game to the same pitcher, the
pitcher must be pulled.
D. A ball is considered dead after a play when the pitcher is inside the circle
and has control of the ball.
E. All protective equipment not issued by the park must be approved by the
League before it can be used in games and/or practices. This change in policy is
due to new insurance regulations. This includes any catching equipment and
batting helmets.
F. No jewelry may be worn by players during games or practices. This includes
earrings, necklaces, rings, and watches. It should not be up to the umpire to
inspect for jewelry. Check your players before games and practices.
This rule has been implemented for the safety of the players.
G. Only uniforms (shirts, visors, shorts, and socks) issued by the park may be
worn during games. If a player forgets a piece of his/her uniform the park will
try to issue a substitute for that one game only. If the park cannot provide
something for the player, he/she should borrow the item from a teammate when
possible, but the player is expected to be in proper uniform for the next game.
A player who willfully violates this rule will not be permitted to play.
H. Disciplinary Rule: Coaches may remove a player from a game for disciplinary
reasons. If there are substitutes who have not entered the game yet they may be
used. If all substitutes have been used when the disciplinary problem occurs,
the manager is to inform the opposing coach of the situation and the opposing
manager may select a player to enter the game.
I. All rules not covered in this handout will defer to the National Federation
High School Rulebook.
18. SEVEN RUN RULE:
A. No more than seven runs may score in any one inning.
B. Number of outs does not take precedence. If seven runs score with zero, one,
or two outs the inning will be considered over.
C. The intention of this rule is to speed up games.